The one Wednesday update!


Kind of weird to make a weekly update for a game with only a week's dev time but honestly updates the the only thing i have time to do on Wednesdays anymore.

Besides being an excuse for more Clash, this project has been an excuse to learn how to use RPG Maker to make a visual novel instead of an RPG.  I don't know how I feel about it yet.  Some parts I really like, such as the fact that any RPG elements are MUCH easier to add in with this engine over RenPy.  But I also feel limited with what characters in the visual novel parts can do.  I'm conflicted.

Still, its all a learning experience.  That's the important part.

The game's writing is all finished, just need to add music/sound and do some general revisions/editing before I release it either Friday evening or Saturday morning.  Depends on my own schedule.

I also probably need to stop taking on shorter narrative projects like these, I barely have enough time for longer ones anymore.  xD

See you in a few days for the release of Clash: Refined Coffee

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