Wednesday Update #4!


Development is moving along quite smoothly (as far as I can tell, anyway; I'm sure a more experienced Godot user would be horrified were they watching my progress over my shoulder).  Got the first two-thirds of the game finished, actually!  Just need to finish the cutscene/dating sim part between the second and third battles, then add the third battle, then the endings.

It's not as impressive as it sounds.  The game is going to be very short.  Which is good.  If I was going to go for an epic-length game at my current Godot knowledge, I'd probably quit.  xD

This week, its just finishing up those parts mentioned.  Since I get a four day weekend in a couple of days, I should be able to spend more time working on that.  Then its playtesting to make sure its not too horribly broken.  Then, it will be released!  Whoo!

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