Wednesday Update #5!


The game is on-track to release this Friday!  It's a bit clunkier than I was imagining, but considering I'm still very much a beginner with Godot and that this is my most complicated project o the engine so far...well, I'm happy with it.

Trying something different with the music.  It's only going to play during the puzzle sequences.  I'm calling this an experimental and intentional design choice and leaving it at that.

Other than that, there's not really much to report.  Just need to work on playtesting/editing the game a couple of days before I'm ready for Friday.

Next Wednesday will be the post-mortem!

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(+1)

Hi Drone Garden :)

Looking forward to try out this puzzle game :)