Sunday Update #14
Yes, I am alive, but at this point it feels like it is on a technicality.
As mentioned in last week's update, there is a LOT going on for me IRL right now. Just when I think I've reached peak busy, I somehow end up busier. I'm only taking one college course, and yet it has the workload of two or three. PLUS the certification courses, I've finally started them...and need to be done with the first four by Halloween. Still working full time, too, which means the weekend is mostly "coursework catch up day" as I frantically scramble to make sure I'm on top of everything.
So you'll have to forgive me if Clash is a bit low in the hierarchy of thing to get done ASAP at this point in time.
Not to say nothing got done. Investigation sequence was completed, and - after nine months of development - I finally started writing the character the game is named after! AND finally got the story looped back around to the first scene of the game! So while the going is slow, it is still going. It's just a matter of getting there.
Have I mentioned I don't sleep as much anymore? It's early. I'm tired. None of these words look right but I'm posting them anyway. Good luck to all, and to all a get me my freakin coffee.
Get [INDEV] Clash: Blue Mirage
[INDEV] Clash: Blue Mirage
Save the day with Clash!
Status | In development |
Author | Drone Garden Studios |
Genre | Visual Novel, Adventure |
Tags | artificial-intelligence, Meaningful Choices, Mystery, Robots, Sci-fi, Singleplayer |
Languages | English |
Accessibility | Subtitles |
More posts
- Update on the state of the game18 days ago
- True Negative Update + What's Next!Jul 30, 2024
- Sunday Update #16Nov 26, 2023
- a pre-update updateNov 18, 2023
- Sunday Update #15Oct 01, 2023
- Sunday Update #12Sep 03, 2023
- Sunday Update #11Aug 20, 2023
- Switch to weekend-only work...Aug 06, 2023
- Sunday Update #10!Jul 23, 2023
Comments
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Try to rest when you can, take the time for Clash adventures