Sunday Update #15
The going was once slow, now it has outright stopped.
I'm sorry, y'all, but as I've mentioned in the last couple of updates...I got lots of IRL stuff to attend to. And once I get those IRL things wrapped up, I'm exhausted and am using the rest of the weekend to rest. And by rest, I mean "close my eyes for a minute, wake up two hours later with no idea what time it is or where I am or who I am or where did this cat come from" levels of rest. I'm a mess, more so than usual.
But there is hope! Right now, a lot of the issues are stemming from my last college class. I'm on week six of eight for that class now. Once that class is done, I'll get a lot of my time back. Which means I'll get Clash back.
I don't like being ~that person~ who keeps putting off their projects, but I have to be. Clash: Blue Mirage is on a very temporary pause until 10/21, at which point it will start up again. As weekend work. Unless its a holiday break. My development schedule is not very regular.
Get [INDEV] Clash: Blue Mirage
[INDEV] Clash: Blue Mirage
Save the day with Clash!
Status | In development |
Author | Drone Garden Studios |
Genre | Visual Novel, Adventure |
Tags | artificial-intelligence, Meaningful Choices, Mystery, Robots, Sci-fi, Singleplayer |
Languages | English |
Accessibility | Subtitles |
More posts
- Update on the state of the game42 days ago
- True Negative Update + What's Next!Jul 30, 2024
- Sunday Update #16Nov 26, 2023
- a pre-update updateNov 18, 2023
- Sunday Update #14Sep 17, 2023
- Sunday Update #12Sep 03, 2023
- Sunday Update #11Aug 20, 2023
- Switch to weekend-only work...Aug 06, 2023
- Sunday Update #10!Jul 23, 2023
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