Welcome to Clash: Blue Mirage!


Not starting development until December, but I wanted to go ahead and post the page to start drumming up interest.

While I'm still trying to get Clash Complete ready for Steam, I did want to start working on this sequel.  I'm slowly building the story, bit-by-bit.  I'm aiming to make this my longest game yet, with hopefully several long chapters' worth of content!  

This game needs to be successful, because from the looks of it...it will be my last one.  My day job, degree, and finances are combining in a way that makes game dev too costly.  I'm tired and can't get enough money from this side hustle to keep it up.  But I don't want to say goodbye to Clash just yet.  Not until this story is told, whatever the story ends up being.

So anyway, yes.  Clash 1 on Steam and Clash 2 (both for itch.io and Steam) are planned to be my last projects.  After that, its just maintaining what I have.  Which may be a healthier exercise in the long run, anyway.  

Ah, but what am I doing dragging the mood down.  This is an exciting announcement!  Clash 2 confirmed!

I hope you'll follow along with me on this development journey when it starts in a couple of months.  First, I need to rest up.  When I mentioned I was tired, I meant it.  Brain empty.  Once brain is somewhat filled, I need to revise Clash 1

After all that, Clash: Blue Mirage will begin development!!!

Get [INDEV] Clash: Blue Mirage

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