IntRenAiMo Wednesday Update #3!


See, I do actually have a visual to accompany this one!  I am being productive!(?)!

I am running into some severe writer's block this time around.  It doesn't help that, even when I get an entire week off from work, I am struggling to find time to work on my projects as much as I'd like.  And now I have college classes with high workload (and they're both subjects I have very little prior experience with), my day job is getting really stressful as the school year wraps up, my day job also comes with training that is getting very intense, and I have a new rescue dog...so my afternoons are packed again, just like when I was at robotics.  This is the life of an adult: try to keep up with hobbies, its very difficult due to real life sneaking in.  So game dev stuff might very well become a weekend-only sort of thing until the school year is done because I'm sorry but the day job and college and new dog take precedence over Clash.  It's okay, I explained the situation to him, he understands.  ;-)

But I would say that, bit by bit, I am almost to the halfway point on Chapter Two.  I have no idea how I managed that.  Its a nice, laid-back, kinda silly chapter before it all goes to hell in Chapter Three.  And brings back Jasper, who's a lot more chill these days.  So at least we got that.

Next week will be the last of the IntRenAiMo updates, then back to just biweekly updates.  Also a Steam devlog on the 1st of April.  I'll try to have monthly updates over there just so people know I'm not dead.

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