Switch to weekend-only work...


The summer flew right by.  Had a lot of ups and downs.  Overall it was good.  But I'm ready to go back to work.  Which is good, because tomorrow is my first official day of work.  Only downside of that is that I will once again have very little free-time on weekdays.  Which means I can really only focus on one project and I can only focus on it on the weekends that I don't have anything else going on (which quite frankly is most of them).

So Clash: Blue Mirage is back to weekend-only devwork.  Which means Sunday updates will be biweekly starting today.

I am determined to finish this one, even if it takes me forever.

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